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Post by -eXtr- chiblue on Apr 5, 2008 23:14:13 GMT -5
I know that this is something Jazz is not convinced about, and I do agree with his arguement that this maintains individual sets of rules.... Personally I think (and Jazz will hate me for this LOL) we should try to build a "charter" this is a list of rules and behaviour guidelines for the community, I do agree that some of the rules should be left to each clan, like, is it allowed to "run" across open spaces...
I do believe that if we build a set community rules and behavour guidelines it will be much easlier for clans to adopt a set of rules.. I know that many of us are close already but it would be nice for none community members to have a consistent guidelines from all clans in our community...
Just an idea....
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Post by [509th] Jazz on Apr 6, 2008 0:44:06 GMT -5
this DRAFT is all i really have for now
All No Run n Gun Clans must follow these rules
(1) Players must move in crouch or standing with iron sights/ Aim Down Sight
(2) Running is allowed to avoid/ evade gun fire, grenades, explosions
(3) Only fire weapon from the hip in emergency only
(4) TBD
(5) TBD
Other rules may vary from clan to clan:
Running in Open Area
Amount of time player can run
Spawn Killing
Spawn Camping
I was gonna post after I had a few more things and post in German and French and Italian.
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Post by [NGBC]Soldat Ryan on Apr 6, 2008 5:11:40 GMT -5
Jazz,
for french translate i can do it if you need help. ;D
but what is TBD ? loool
4 - No jump from windows - No bunny hopping ?
The 1 - 2- 3 are the big lines of common rules. That is correct. But let us adapt them all according to our own tastes. (time allowed to run ...)
We must keep some freedom on our servers.
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Post by Wolf_Geggy on Apr 7, 2008 10:57:06 GMT -5
I think we all know the danger of making rules for all tactical clans to follow, so i suggest that any rules made here will only be SUGGESTED rules.
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Post by =|SK|= Burning on Apr 7, 2008 11:43:03 GMT -5
Uhm... I don't totally agree the third rule:
(3) Only fire weapon from the hip in emergency only
I mean... sometimes may happen that a heavygunner makes a covering-fire and the fire from the hip increase the square where bullets are shooted.
And that's exactly what a covering-fire should do...
Uhm uhm uhm... what do you think about it?
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Post by [509th] Jazz on Apr 7, 2008 13:52:49 GMT -5
Uhm... I don't totally agree the third rule: (3) Only fire weapon from the hip in emergency only I mean... sometimes may happen that a heavygunner makes a covering-fire and the fire from the hip increase the square where bullets are shooted. And that's exactly what a covering-fire should do... Uhm uhm uhm... what do you think about it? thats a good point. On the 509th servers we want all weapons except shotguns to use iron sights. Hip Shoot in eemergency only.. so that means very few times. But that is the 509th rule. We added that to our version of the mod. I believe LooL may have it set for rifles only. right now we all need to come up with some rules we all agree on. Jazz, but what is TBD ? loool 4 - No jump from windows - No bunny hopping ? The 1 - 2- 3 are the big lines of common rules. That is correct. But let us adapt them all according to our own tastes. (time allowed to run ...) We must keep some freedom on our servers. TBD means To Be Determined, We Decide Later I think we all know the danger of making rules for all tactical clans to follow, so i suggest that any rules made here will only be SUGGESTED rules. Thanks for the input Geggy. Glad you signed up. Wolf Geggy is the former XO of the 509th.
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Post by -eXtr- chiblue on Apr 8, 2008 9:12:06 GMT -5
Once again I find myself torn... lol
Ok, for my 2 cents... I believe that we need to have a set of rules that define what is or is not acceptable as inclusion or acceptance into our community. I do agree that some weapons are by thier nature hip shooting weapson. Like suppresion type weapons. Then as I see it, our rule needs to state.
"(3) Only fire weapon from the hip in emergency only, unless using full automatic fire to suppress the enemy, i.e. .... SMG, MG"
Alternatively this could be left upto the clan, I this the key here is we need clarification as a community... for all rules, and those that can be debated should be left upto the clan..
"(3) Only fire weapon from the hip in emergency only, a clan can decide to allow hip shooting using full automatic fire to suppress the enemy, i.e. .... SMG, MG"
As I said my thoughts... the detail of which is not important but we have to apply some criteria so our selection, as I said above.
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Post by {LFNY}Sgt.Powers on Apr 9, 2008 0:20:14 GMT -5
Hello Everyone! I would like to add my 2 cents if thats' ok... I agree there should be some kind of "charter". Not so much a set of rules, but more a summary of what all our sites have in common. The criteria by which one would associate a certain gamestyle of play when seeing our servers out there and why you would expect to find them here. The "charter" should be broad enough to include all our servers, but specific enough to classify them into a like group. With that said, I like how the original draft started. I'd like to see something spelled out in each item for sake of clarity to the masses. For example... (1) Players will hunt their targets while remaining in a crouch position. Depending on the specific server, a player may be allowed to stand from crouch to either engage an enemy, seek cover from an open area or avoid fire such as a grenade. After such an instance the player will resume to hunt their targets in a crouched position. (2) Players spotting another player spawning will not directly engage that player, but rather proceed to hunt elsewhere giving that player a chance to seek cover. Likewise, if spawning, a player will not immediately engage any players in front of them, but will instead seek cover away from them and begin their hunt elsewhere. (3) Players will not use tactics such as continuous jumping (bunny hopping) or going prone (diving) in order to avoid being shot. While there will be occasions to jump over an object or go prone to shoot under an object or seek cover behind one, as stated, there should not be a case where such a maneuver is used in a head to head fight simply for the case of avoiding being shot. (4) Respect. Players shall respect the Admins and other players of each server. There shall be no criticisms of the game. If the server is not to a player's liking they can simply leave the server. Any requests from an Admin of the server should be honored without question. If there is a concern, there may be a channel for communication via the server's website and should be explored off line and not in the game. Those are really the general guidelines we try to follow on our servers. 1) Crouch don't run 2) Don't spawn kill or engage from spawn 3) Don't bunny hop or go prone to avoid fire 4) Respect. We also have rules regarding bypassing inactive players that are facing a corner and if you were that player that was just bypassed, don't kill the player that passed you by. However I 'm not sure many servers have that so I left that out. I would also suggest leaving out references as to when a player can shoot and how. Each server will probably have some variation of that and it would be too variable to try and quantify into a single summary, plus I don't think how you can shoot defines us as much as the rest of these guidelines. Naturally there should also be an intro or disclaimer that states: "The following is a set of guidelines that the servers you find here all adhere to in some aspect. There may be some variation from server to server, but if you join a NoRnG server you should expect to find most of the afore mentioned guidelines being followed in one way or another. Please check with the actual server you are joining for specifics." Most Importantly, this is just my 2 cents here. So it's just an opinion. I don't think too much of this will be that far off and probably exists in some manner or another. I think keeping the wordings general will allow them to cover a multitude of general aspects about our servers while still giving a clear idea of what players can expect upon joining any NoRnG servers . Thanks for reading.
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Post by -eXtr- chiblue on Apr 9, 2008 9:09:26 GMT -5
Ok my 2 cents, and I will say I very much like your definition, some comments I would have are, and please I am not trying to be picky just concise...
1. Instead of target we should say "Objective"
2. Spawn killing should only be an issue if you are camping so I personally would like to see something about being "repetitive offensives"
3. I do agree with Bunny hopping, but I think that going prone to avoid fire is part of tactical realism (i.e. Hit the dirt). The going prone is only a problem when you go prone and shoot, and the mods usually have some weapon delay in them to stop this, and if they don't then I will add it lol ... i.e. diving..
4. Absolutely agree...
These are just my feelings on this, but please don't think I am criticising in anyway I very much like the concise definitions of the rules. they are simple and easy to understand great job....
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Post by {MAD} highlonesome on Apr 9, 2008 12:02:14 GMT -5
I think all the servers that I have visited from this site follow those rules.
The big thing that makes us different from every other TR servers is "The Crouch Rule". That is is the Biggy.
I really like where this is headed.
HL
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Post by {LFNY}Sgt.Powers on Apr 9, 2008 13:29:08 GMT -5
Thank you and I appreciate your comments. I don't look at this as "mine" but rather "ours" so no criticism taken, but rather contribution. 1. Instead of target we should say "Objective" Perfect, I agree. 2. Spawn killing should only be an issue if you are camping so I personally would like to see something about being "repetitive offensives" You would think. COD2 mostly, COD4 not so much. The goal is that even as you crouch around the map, once you come upon a player that has spawned, neither should take advantage of that. Both should go their separate ways. We have spawn protection on our server, but some who see a spawner, camping or not, wait for that protection to go away and then kill. I think this covers the general concept and would include situations of camping. However, if you think we should word this differently, no problem. 3. I do agree with Bunny hopping, but I think that going prone to avoid fire is part of tactical realism (i.e. Hit the dirt). The going prone is only a problem when you go prone and shoot, and the mods usually have some weapon delay in them to stop this, and if they don't then I will add it lol ... i.e. diving.. This may be one of those things that differ from server to server. While diving for cover would seem like a realistic course of action, the game really doesn't handle that well. It's basically laying down rather than diving. We come across it so many times where you could be in a hallway and the player goes prone killing you in the ankles. If some servers allow this maneuver, then perhaps we should simply re-phrase it to include that certain maneuvers may or may not be prohibited and should not be assumed automatically allowed. Or something like that. Again thanks for pointing these out. I'm sure as more chime in we'll come to a consensus and then have something we can go forward with. Who knows, with all the 2 cents worth we may soon have a dollar!
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Post by ≤SBF≥Deviant on Apr 9, 2008 23:29:34 GMT -5
I think the spawn killing could be touchy. The reason for this is most of us run custom maps. I know I ran into a situation last night (on {LFNY server} where every time I turned around I was looking at their spawn. I did my best to avoid it. However there where times they would spawn on the other side of the wall from me. I would not get to see the cross they use. And as a result would end up spawn killing to some peoples idea of it.
=SBF= I think looks at this different then some as most of us played the SWAT series. As a community it was a common practice to pin down spawn. By this I mean you had to give them room to move but try to lock them down to a side of the map. Usually a room or two away from spawn at a choke point. But, in COD I have noticed that is called spawn killing by some. This could be a touchy one here as everyone seems to see this point a bit different.
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Post by -eXtr- chiblue on Apr 10, 2008 8:03:24 GMT -5
I agree, this is a legitimate tactical, I think the difference here is to me spawn camping/killing is...
When a player deliberately and repetitively positions themself in a location that they can observe and fire on the opposite team members spawn location and immediately attempt to kill them when they spawn.
his to me is what I consider spawn camping, doing it by accident or to protect yourself is ok, but if the player remains in that location and continues to kill the spawning enemay thats a problem. The difference here is that all players understand the spawn process and then immediately after spawning is a very vunerable time, what this needs to stop is a player cmaping behind a spawn point, and waiting until players spawn and then killing them.
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Post by {LFNY}Sgt.Powers on Apr 10, 2008 16:20:35 GMT -5
Interesting to learn all the different view points here. As The Cleaner pointed out, we obviously all know that it's going to happen, but as in SBF's case, we don't consider it spawn killing when it's obvous the other player wouldn't have any idea you spawned (like the other side of a wall). We only consider it when a player sees someone spawn and then deliberatley knowing their potection will run out, waits for it and then kills them. In a sense, even though they are not really camping, one could make a case that the sitting there waiting for the protection to wear off is "camping".
Anyway, perhaps we should rephrase the "spawn killing" to "spawn camping" as it's easier to define and probably more distinctly describes an exact senario we all agree shouldn't happen. Each server could then extend additional criteria on that or not, should they choose.
So a suggested #2 would read: (2) Players will not deliberatly remain in a position to take advantage of killing spawning players, but rather proceed to hunt elsewhere giving that spawning player a chance to seek cover.
Or something like that.
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Post by -eXtr- chiblue on Apr 10, 2008 22:45:24 GMT -5
I like that...
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