Post by thecleaner on Sept 30, 2009 8:48:14 GMT -5
C5 M0D V2 - Crash's Bolts Only Mod
Some of the new features included in this release of the mod are as follows:
- Reduced sway in scoped rifles.
- Mod checked and fully compatible with patch 1.4
- Spawnlogic from 1.4 added as well as cleaned up some of the new 1.4 files.
- Quick Messages, Statements, Responses and some special fun messages in both text to all and audio messages in English. These are called from the default quick message command of “B”. Thanks to Sven7 for allowing me to add this to the mod. Thx M8!! I updated the Sound Mod Items. All now able to be called from in game quick message menus and are bindable. No longer played at random. More in line with COD2.
- Added new stock maps from DLC to RCON
- Added Hud Stats from X4 so player can track kills, knife kills, headshots, etc. (configurable)
- Scopes now working……sorry for the delay…finally got over my brain fart and fixed the problem
- Added some custom kill messages to mod and set to on/off messages non configurable
- Mod compiled in to a simple server setup now….mod.ff, iwd, and configs.
- Rcon updated with the following features added for server admins: able to turn off/on the following INGAME – tanks, pistols, nades, smoke, scopes, bolts, knives or bayonets, turrets, dogs, artie, radar, auto assign ….these require a map restart/rotate to take effect, but makes it all easier on server admins
- Added Turret Over Heating (configurable)
- Changed player connect/join team setup to help in players connecting (non-configurable)
- Cleaned up rcon to allow for longer custom map names
- Added dvars to turn on/off pistols/nades and smoke.
- Added Support Cod Utility Messages
- Fixed the blood splatters staying on screen after death when anti run enabled.
- Fixed Typo in Weapon Menu
- Anti Camp function (configurable)
- Spawn Protection Messages now movable….either center of screen or lower left
- Ability to set hardpoints to be lost upon death (configurable)
- Onscreen XP points now on/off.
- Players Connecting/Disconnecting Announcement on/off
- Due to the nature of the mod and game, and the fact that this mod is destined for tactical servers, the Anti-Run has been introduced and is fully configurable
- Enhanced Obituaries (configurable)
- Kill Streak Sound Announcements (configurable)
- Random Map Rotation (configurable)
- Random weapon dropping when shot in hands or arms (configurable)
- Random player dropping to prone or crouch when shot in foot or leg(configurable)
- Anti Bunny Hop and Anti Dive (configurable)
- Custom Blood Splatters added to hud effects when shot, knifed, headshot and wounded.
- Hardpoints now fully configurable (Radar, Artie, and dogs)
- UPDATED: - Red Enemy Blips on Radar have been removed – now configurable
- Forced Auto Assign now available (configurable)
- Forced Crouch in Spawn Control(configurable)
- All weapons have new sounds and enhanced model effects.
- New Custom Knife…blood added to knife for looks..
- Next map name & Gametype message added to hud
- Because some of the new custom maps have turrets, server owners have option to now remove them.
- Added option to sink bodies (configurable)
There may be some features that I might have missed.....but you will find them I am sure....
PLEASE NOTE: There is a small gliche with the hudstats at this time....the frags, knife and head shots counter is not working....I am working on rectify this and will post back here when fixed.
PLEASE NOTE...........
This is now run in the simple server setup. If you have run the previous version of the mod, please delete all of the files you previously had including maps, crash, etc. In your mod folder you should have only have the following files/folders:
mod.ff
mp_c5.iwd
server.cfg
config folder
Admin Tools.doc
Mod Info and Credits.doc
All necessary files required to run the mod are contained in the mod.ff folder for ease of setup.
Hope you enjoy this latest version of the mod!!
For the very latest versions, both simple and advanced setups, support, fixes, etc, please visit www.gitactical.net .
You can also download the mod from Filefront:
files.filefront.com/C5+M0D+V2zip/;13663889;/fileinfo.html
================================================================
Added Feb 26/09
- Anti Camp function (configurable)
- Spawn Protection Messages now movable….either center of screen or lower left
- Ability to set hardpoints to be lost upon death (configurable)
- Onscreen XP points now on/off.
- Players Connecting/Disconnecting Announcement on/off
Added Feb 21/09
- Due to the nature of the mod and game, and the fact that this mod is destined for tactical servers, the Anti-Run has been introduced and is fully configurable
- Enhanced Obituaries (configurable)
- Kill Streak Sound Announcements (configurable)
- Random Map Rotation (configurable)
- Random weapon dropping when shot in hands or arms (configurable)
- Random player dropping to prone or crouch when shot in foot or leg (configurable)
- Anti Bunny Hop and Anti Dive (configurable)
- Custom Blood Splatters added to hud effects when shot, knifed, headshot and wounded.
- Hardpoints now fully configurable (Radar, Artie, and dogs)
- UPDATED: - Red Enemy Blips on Radar have been removed – now configurable
- Forced Auto Assign now available (configurable)
- Forced Crouch in Spawn Control (configurable)
- All weapons have new sounds and enhanced model effects.
- New Custom Knife…blood added to knife for looks..
- Next map name & Gametype message added to hud
- Because some of the new custom maps have turrets, server owners have option to now remove them.
- Added option to sink bodies (configurable)
- Option for server admins to switch between bayonets or knives
Added Feb 9/09
- First Blood Messages and Sound
- Head shot sounds and messages
- Pain and death sounds
- Added new map to RCON
- New On Screen effects….Blood
- Added new map special FX
- Added Forced Auto Assign
- Disabled Hit Icons – when you shoot someone you see the crosshairs when you hit them
Added Feb 03/09
- Added custom Map Effects....maps now crisper, more pronounced, better fire fx, smoke fx, explosions, etc.
- Custom Maploading Info...now shows Hostname (server name), Mod Name and Mod Version. Also has a little message asking that players joining the server read and understand server rules when they get to the Server Info Screen.(not configuable)
- Compass made smaller (not configurable)
-Minimap taken out of compass....still shows friendly's, but is now clear so you can see through that corner of hud (not configurable)
Added Jan 31/09
- New server message setup….same as before, but allows for more messages and more controls.
- New message bar containing server name, mod version and website….also configurable
- Cleaned up HUD by decreasing the size and colors of the following: (not configurable)
1. Ammo counters all coloured and reduced in size
2. Score bars in bottom left corner
3. added color to all counters and clocks
4. smoke and nade icons moved and made smaller
Added Jan 29/05
- Invisible Spawn Protection now available
- New Custom Built in RCON – requires users have RCON Login Pass
- New custom spawn avatar – using talk avatar by Ratman
- Added Health Bar to mod
Added Jan 5/09
- Weapon damages set so now you don't have to shoot multiple times to kill, yet it is not a one shot kill to lower torso or extremities (with max health at 100%)
- Spawn Protection with weapon disabled...if a player tries to get their weapon early by firing or using the use key etc, they will lose weapon for an extra 3 seconds.
- Spawn Protection, while spawn protected, if shot at, the attacker will see the Spawn Protection Shield in the center of the screen..adding a message to it later....and protected player is able to move out of harms way.
- Server Welcome Screen with Server Info (rules). This is edittable in the messages.cfg. Player has to read server info (rules) and Accept to enter Server or if they decline they will exit server..
- Pistols as a secondary weapon are enabled, but only have 3-5 round clips. This prevents players from using them as primaries, as they will run out of ammo quicker.
- All server messages are now in the bottom left corner
- On death the black screen is back, so no more of spectating when dead to see where everyone has gone.
- New Admin Tools....let's just say, rules offenders will have something cute thrown at them...Instructions in the Install Instructions document.
- Dogs......one of the biggest complaints heard around has been when the dogs are called and you spawn you die as you appear, not anymore. Spawn protection will protect you, but as soon as it is gone you can die, so hopefully by that time your team mates will have dogs killed, or they will be gone. Take the 6 seconds to get away and prepare to defend your self...
- Red Enemy Blips on Radar have been removed
- Death Icons removable
- Enemy Names removable
- Friendly Names Removable
- Crosshairs removable
- Perks....by default only 2 perks needed for bolts...Stopping Power and Deep Impact.
- Lastly, we now have have our own Ratman's Type avatar put in the mod...
Many thanks to {GITS} The-Cleaner, {GITS} TheShadow, {GITS} DutchRat for helping with the many, many tests that had to be done to get this done. Special thanks to {GITS} The-Cleaner and {GITS} TheShadow for having to listen to my constant talking to myself and cussing while trying to get script to work... . If anyone experiences any issues with the mod, please contact me.
A BIG BIG Thanks to the man....{PST} Joker.....for all the tips, tweaks, tricks, etc etc etc....he has helped me with this past year in COD4 and COD5....Thanks M8!!
////////////////////////// Credits for Rifles Mod v 2 /////////////////////////////////////
Rifles mod v2.0
This is a mod that replaces the normal menu with a menu that only has the options for four bolt rifles. This mod focuses on the skill of the players forcing them to shoot rather then spray and pray. The player has the option of using either a bayoneted rifle or a scoped rifle. This also includes all rifles spiced up to kill in one hit, The player can also choose which perks he wishes to have from a list of nonexplosive perks.
Installation:
To install, place all files in your selected mod folder (subdirectory mods/(folder name) ). In your command startup line, add the following commands +set fs_game mods/(folder name) +set fs_localappdata (your servers directory)
The directory could be anything from c:/servers/waffles/server1 if you are unable to find the directory, contact the support of your server hoster.
*Expirenced Users Only* To Remove one hit kill rifles, open mp_riflesmod.iwd and navigate to weapons/mp and delete all the files in there
Features:
Admin Tools
Spiced up rifles
Bolt rifles only
Perk Selection
Always Gib
Afk checker
Perk selection.
Throwing knives
Welcome messages
Server messages
Jump height modifier
Fall damage modifier
Knife (or bayonet) only mode
Bikes for players who reach a certain rank predetermined by admin in config
Special thanks:
Mr. Michigan for helping beta test
Crazyankles
Tdi Clan
All the beta testers
Feel free to use this mod for whatever you feel like, just give me credit.
Questions? Feedback? Concerns? Contact me through xfire at: basheduwithaflopus
///////////////////////// Openwarfare Mod ////////////////////////////
The OpenWarfare Project
An Open Source mod for Call of Duty 5: World at War
Website: openwarfaremod.com/
OpenWarfare team members (in alphabetical order):
* BionicNipple (Developer)
* CoDEmanX (German translations)
* Exte (Spanish translations)
* FineWolf (Developer)
* Jinxter (Developer)
* KiLlA (German translations)
* Lepko (Developer)
* Major.Angel (Developer)
* ONeil (Croatian translations)
* PARA-Lush (Support)
* Pluumsjen (German translations)
* Reaven (Spanish translations)
* Redien (Developer)
* Ski (Support)
* Spacepig (Developer)
* t3chn0r (Developer)
* Trax (French translations)
* Wabbit (Developer)
Thank you all!
The OpenWarfare Project Team
////////////////////////////////////////////////////////////////////
///////////////////Crosshairs, names...courtesy of Marc......ACE//////////////// Thx M8!!
////////////////////////////Heat of Battle////////////////////
Random weapon dropping when shot in hands or arms (configurable) Heat of Battle
Random player dropping to prone or crouch when shot in foot or leg (configurable) Heat of Battle
Thanks to all you brilliant modders out there who put the time and effort into mod creation so everyone can enjoy a little something different from the game out of the box.
{GITS} NewfieCrash Author of the C5 M0D
Some of the new features included in this release of the mod are as follows:
- Reduced sway in scoped rifles.
- Mod checked and fully compatible with patch 1.4
- Spawnlogic from 1.4 added as well as cleaned up some of the new 1.4 files.
- Quick Messages, Statements, Responses and some special fun messages in both text to all and audio messages in English. These are called from the default quick message command of “B”. Thanks to Sven7 for allowing me to add this to the mod. Thx M8!! I updated the Sound Mod Items. All now able to be called from in game quick message menus and are bindable. No longer played at random. More in line with COD2.
- Added new stock maps from DLC to RCON
- Added Hud Stats from X4 so player can track kills, knife kills, headshots, etc. (configurable)
- Scopes now working……sorry for the delay…finally got over my brain fart and fixed the problem
- Added some custom kill messages to mod and set to on/off messages non configurable
- Mod compiled in to a simple server setup now….mod.ff, iwd, and configs.
- Rcon updated with the following features added for server admins: able to turn off/on the following INGAME – tanks, pistols, nades, smoke, scopes, bolts, knives or bayonets, turrets, dogs, artie, radar, auto assign ….these require a map restart/rotate to take effect, but makes it all easier on server admins
- Added Turret Over Heating (configurable)
- Changed player connect/join team setup to help in players connecting (non-configurable)
- Cleaned up rcon to allow for longer custom map names
- Added dvars to turn on/off pistols/nades and smoke.
- Added Support Cod Utility Messages
- Fixed the blood splatters staying on screen after death when anti run enabled.
- Fixed Typo in Weapon Menu
- Anti Camp function (configurable)
- Spawn Protection Messages now movable….either center of screen or lower left
- Ability to set hardpoints to be lost upon death (configurable)
- Onscreen XP points now on/off.
- Players Connecting/Disconnecting Announcement on/off
- Due to the nature of the mod and game, and the fact that this mod is destined for tactical servers, the Anti-Run has been introduced and is fully configurable
- Enhanced Obituaries (configurable)
- Kill Streak Sound Announcements (configurable)
- Random Map Rotation (configurable)
- Random weapon dropping when shot in hands or arms (configurable)
- Random player dropping to prone or crouch when shot in foot or leg(configurable)
- Anti Bunny Hop and Anti Dive (configurable)
- Custom Blood Splatters added to hud effects when shot, knifed, headshot and wounded.
- Hardpoints now fully configurable (Radar, Artie, and dogs)
- UPDATED: - Red Enemy Blips on Radar have been removed – now configurable
- Forced Auto Assign now available (configurable)
- Forced Crouch in Spawn Control(configurable)
- All weapons have new sounds and enhanced model effects.
- New Custom Knife…blood added to knife for looks..
- Next map name & Gametype message added to hud
- Because some of the new custom maps have turrets, server owners have option to now remove them.
- Added option to sink bodies (configurable)
There may be some features that I might have missed.....but you will find them I am sure....
PLEASE NOTE: There is a small gliche with the hudstats at this time....the frags, knife and head shots counter is not working....I am working on rectify this and will post back here when fixed.
PLEASE NOTE...........
This is now run in the simple server setup. If you have run the previous version of the mod, please delete all of the files you previously had including maps, crash, etc. In your mod folder you should have only have the following files/folders:
mod.ff
mp_c5.iwd
server.cfg
config folder
Admin Tools.doc
Mod Info and Credits.doc
All necessary files required to run the mod are contained in the mod.ff folder for ease of setup.
Hope you enjoy this latest version of the mod!!
For the very latest versions, both simple and advanced setups, support, fixes, etc, please visit www.gitactical.net .
You can also download the mod from Filefront:
files.filefront.com/C5+M0D+V2zip/;13663889;/fileinfo.html
================================================================
Added Feb 26/09
- Anti Camp function (configurable)
- Spawn Protection Messages now movable….either center of screen or lower left
- Ability to set hardpoints to be lost upon death (configurable)
- Onscreen XP points now on/off.
- Players Connecting/Disconnecting Announcement on/off
Added Feb 21/09
- Due to the nature of the mod and game, and the fact that this mod is destined for tactical servers, the Anti-Run has been introduced and is fully configurable
- Enhanced Obituaries (configurable)
- Kill Streak Sound Announcements (configurable)
- Random Map Rotation (configurable)
- Random weapon dropping when shot in hands or arms (configurable)
- Random player dropping to prone or crouch when shot in foot or leg (configurable)
- Anti Bunny Hop and Anti Dive (configurable)
- Custom Blood Splatters added to hud effects when shot, knifed, headshot and wounded.
- Hardpoints now fully configurable (Radar, Artie, and dogs)
- UPDATED: - Red Enemy Blips on Radar have been removed – now configurable
- Forced Auto Assign now available (configurable)
- Forced Crouch in Spawn Control (configurable)
- All weapons have new sounds and enhanced model effects.
- New Custom Knife…blood added to knife for looks..
- Next map name & Gametype message added to hud
- Because some of the new custom maps have turrets, server owners have option to now remove them.
- Added option to sink bodies (configurable)
- Option for server admins to switch between bayonets or knives
Added Feb 9/09
- First Blood Messages and Sound
- Head shot sounds and messages
- Pain and death sounds
- Added new map to RCON
- New On Screen effects….Blood
- Added new map special FX
- Added Forced Auto Assign
- Disabled Hit Icons – when you shoot someone you see the crosshairs when you hit them
Added Feb 03/09
- Added custom Map Effects....maps now crisper, more pronounced, better fire fx, smoke fx, explosions, etc.
- Custom Maploading Info...now shows Hostname (server name), Mod Name and Mod Version. Also has a little message asking that players joining the server read and understand server rules when they get to the Server Info Screen.(not configuable)
- Compass made smaller (not configurable)
-Minimap taken out of compass....still shows friendly's, but is now clear so you can see through that corner of hud (not configurable)
Added Jan 31/09
- New server message setup….same as before, but allows for more messages and more controls.
- New message bar containing server name, mod version and website….also configurable
- Cleaned up HUD by decreasing the size and colors of the following: (not configurable)
1. Ammo counters all coloured and reduced in size
2. Score bars in bottom left corner
3. added color to all counters and clocks
4. smoke and nade icons moved and made smaller
Added Jan 29/05
- Invisible Spawn Protection now available
- New Custom Built in RCON – requires users have RCON Login Pass
- New custom spawn avatar – using talk avatar by Ratman
- Added Health Bar to mod
Added Jan 5/09
- Weapon damages set so now you don't have to shoot multiple times to kill, yet it is not a one shot kill to lower torso or extremities (with max health at 100%)
- Spawn Protection with weapon disabled...if a player tries to get their weapon early by firing or using the use key etc, they will lose weapon for an extra 3 seconds.
- Spawn Protection, while spawn protected, if shot at, the attacker will see the Spawn Protection Shield in the center of the screen..adding a message to it later....and protected player is able to move out of harms way.
- Server Welcome Screen with Server Info (rules). This is edittable in the messages.cfg. Player has to read server info (rules) and Accept to enter Server or if they decline they will exit server..
- Pistols as a secondary weapon are enabled, but only have 3-5 round clips. This prevents players from using them as primaries, as they will run out of ammo quicker.
- All server messages are now in the bottom left corner
- On death the black screen is back, so no more of spectating when dead to see where everyone has gone.
- New Admin Tools....let's just say, rules offenders will have something cute thrown at them...Instructions in the Install Instructions document.
- Dogs......one of the biggest complaints heard around has been when the dogs are called and you spawn you die as you appear, not anymore. Spawn protection will protect you, but as soon as it is gone you can die, so hopefully by that time your team mates will have dogs killed, or they will be gone. Take the 6 seconds to get away and prepare to defend your self...
- Red Enemy Blips on Radar have been removed
- Death Icons removable
- Enemy Names removable
- Friendly Names Removable
- Crosshairs removable
- Perks....by default only 2 perks needed for bolts...Stopping Power and Deep Impact.
- Lastly, we now have have our own Ratman's Type avatar put in the mod...
Many thanks to {GITS} The-Cleaner, {GITS} TheShadow, {GITS} DutchRat for helping with the many, many tests that had to be done to get this done. Special thanks to {GITS} The-Cleaner and {GITS} TheShadow for having to listen to my constant talking to myself and cussing while trying to get script to work... . If anyone experiences any issues with the mod, please contact me.
A BIG BIG Thanks to the man....{PST} Joker.....for all the tips, tweaks, tricks, etc etc etc....he has helped me with this past year in COD4 and COD5....Thanks M8!!
////////////////////////// Credits for Rifles Mod v 2 /////////////////////////////////////
Rifles mod v2.0
This is a mod that replaces the normal menu with a menu that only has the options for four bolt rifles. This mod focuses on the skill of the players forcing them to shoot rather then spray and pray. The player has the option of using either a bayoneted rifle or a scoped rifle. This also includes all rifles spiced up to kill in one hit, The player can also choose which perks he wishes to have from a list of nonexplosive perks.
Installation:
To install, place all files in your selected mod folder (subdirectory mods/(folder name) ). In your command startup line, add the following commands +set fs_game mods/(folder name) +set fs_localappdata (your servers directory)
The directory could be anything from c:/servers/waffles/server1 if you are unable to find the directory, contact the support of your server hoster.
*Expirenced Users Only* To Remove one hit kill rifles, open mp_riflesmod.iwd and navigate to weapons/mp and delete all the files in there
Features:
Admin Tools
Spiced up rifles
Bolt rifles only
Perk Selection
Always Gib
Afk checker
Perk selection.
Throwing knives
Welcome messages
Server messages
Jump height modifier
Fall damage modifier
Knife (or bayonet) only mode
Bikes for players who reach a certain rank predetermined by admin in config
Special thanks:
Mr. Michigan for helping beta test
Crazyankles
Tdi Clan
All the beta testers
Feel free to use this mod for whatever you feel like, just give me credit.
Questions? Feedback? Concerns? Contact me through xfire at: basheduwithaflopus
///////////////////////// Openwarfare Mod ////////////////////////////
The OpenWarfare Project
An Open Source mod for Call of Duty 5: World at War
Website: openwarfaremod.com/
OpenWarfare team members (in alphabetical order):
* BionicNipple (Developer)
* CoDEmanX (German translations)
* Exte (Spanish translations)
* FineWolf (Developer)
* Jinxter (Developer)
* KiLlA (German translations)
* Lepko (Developer)
* Major.Angel (Developer)
* ONeil (Croatian translations)
* PARA-Lush (Support)
* Pluumsjen (German translations)
* Reaven (Spanish translations)
* Redien (Developer)
* Ski (Support)
* Spacepig (Developer)
* t3chn0r (Developer)
* Trax (French translations)
* Wabbit (Developer)
Thank you all!
The OpenWarfare Project Team
////////////////////////////////////////////////////////////////////
///////////////////Crosshairs, names...courtesy of Marc......ACE//////////////// Thx M8!!
////////////////////////////Heat of Battle////////////////////
Random weapon dropping when shot in hands or arms (configurable) Heat of Battle
Random player dropping to prone or crouch when shot in foot or leg (configurable) Heat of Battle
Thanks to all you brilliant modders out there who put the time and effort into mod creation so everyone can enjoy a little something different from the game out of the box.
{GITS} NewfieCrash Author of the C5 M0D